Tuesday, April 13, 2010

Why do games get dumbed down for console users?

Multiplatforming is ruining som games that had great potential, but games like Oblivion, and Bioshock have insane 'made easier for console users' things added to them, and hell, games like CoD4 aren't completely dumbed down, but the way maps are designed, and how you can't use all your support systems, (like having a UAV and an airstrike at the same time.) etc. etc. just makes me think that, if you were a lifelong console gamer you would be like 'wow, these games are the best games ever', but now with all this multiplatfoming, games are not what they use to be. Anyone worried about Deus Ex 3 and Fallout 3? I swear if those are dumbed down for the average console user, I'm selling my pc for 10 bucks.Hell, Oblivion went from RPG, to 'leveling is so easy and you don't need to balance out your stats, just buff them up in one area and hack and slash your way through' and, anyone realize that no matter what your choices in the game are, it all ends up the same? Only difference in choices is the rewards you get. It's like if you had any sense, you would get the PC version so you could get the mods to make the game ACTUALLY ENJOYABLE.Now don't get me wrong here though, Bioshock, Oblivion, and CoD4 are great games, but Bioshock, for example people expecting a new and improved system shock 2, or the next sequel to system shock but, you realize that it's just a different and prettier version that uses stupid gimmiks like 'moral choice' (save a little sister, or suck out her soul...yeah, not really enough to boast about choice.), and even though Bioshock just got patched removing Vita Chambers that come up every 10 feet, you still trip over weapons, ammo, tonics, eve, health kits, and money, and hacking is so piss easy, that even on hard difficulty you just think 'oh, hard means everyone is harder to kill and your easier to kill...what BS, it's not like dieing is gonna make a difference, look at all the vita chambers!'The story in bioshock isn't as great as people say it is too, it's an awesome story, but it's not exactly Metal Gear unpredictability and plot twisty (although MGS may do a bit too much of it...)I frikin' love multiplatforming, but just because console users are more casual and use a controller instead of a keyboard and mouse, doesn't mean that you should dumb down the game, I'm pretty sure console users would like a game that wasn't downgraded so they could enjoy it more, because think about it, it's almost like saying 'because you use a console we're gonna make this game to where your blind 4 year old sister could play it and beat it, and get top score in multiplayer leaderboards, and the person who sticks with their PC because they know better, ends up with this gimped game, that console users think is the greatest thing ever, and we think we just got ripped off.So seriously, why are games bieng so dumbed down now? There have been great titles this year that have came out, like Crysis and The Witcher, that didn't try to make the game so dumbed down that you could train your dog to play it, and I bet people who played games on consoles would love to have a game like the wtiche, where there really is an element of 'cause and effect', and moral choice isn't that obvious. I was so surprised with what the witcher did, that I thought 'oh man, I can't believe I did that! ****, if only I acted differently' .Yet the only game I can think of, that doesn't seem to be extremely gimped for console users, is Mass Effect, but I haven't played enough of it to make that judgement yet.If you can also list games that you were looking forward to, and were dumbed down for console users, list them too. Anyway, this topic isn't really about 'make games exclusive to PC' but more like 'do multiplatforming RIGHT!'Why do games get dumbed down for console users?
Ugh, I'm way too talkative, no one's probably gonna read this because it's so ridiculously long. I just wasted my time, I'll post this in a blog next time.Why do games get dumbed down for console users?
One thing I know is automaticly is always is dumbed down is the graphics. When there is a game that will be shared with both x360 and PC, the graphics quality would have to drop to keep the frame rate high for the consoles. Oblivion graphics would've been better if it was just for the pc.Another thing is dumbed down as it seems as the level size. Bioshock didnt have a lot of NPC moving around on the map. If there were too many of them moving on the map at the same time, the game frame rate would drop for the x360. Also with the really limited amount of video memory x360 have, they have to keep the texture files down.Why do they do this? money $$$, so they could sell the game and make it playable for the consoles
wall of text. run!!!!!!!!!!!!but in all seriousness they arent nearly as interested in complxity in games as we are. they are more pick up and play
One word answer... piracy. I'm not saying that piracy doesn't exist on consoles but it is no near as bad as PC games. Developers deserve to earn a buck, unfortunatly there just isn't enough bucks coming from the PC gaming community. We have done this to ourselves so no one should be complaining.
I just wrote a blog about this and then I took it down... maybe I should put it back up.
[QUOTE=''inyourface_12'']wall of text. run!!!!!!!!!!!!but in all seriousness they arent nearly as interested in complxity in games as we are. they are more pick up and play[/QUOTE]Wall of text is when you don't seperate paragraphs and such, and for some reason I can't indent my paragraphs, but anyway, you are right, they are very 'plug and playish', but I just can't stand that we have to suffer for it too, besides, you think the average person would still like something different and less dumbed down as well.[QUOTE=''Jd1680a'']One thing I know is automaticly is always is dumbed down is the graphics.Another thing is dumbed down as it seems as the level size. Bioshock didnt have a lot of NPC moving around on the map. If there were too many of them moving on the map at the same time, the game frame rate would drop for the x360. Also with the really limited amount of video memory x360 have, they have to keep the texture files down.Why do they do this? money $$$, so they could sell the game and make it playable for the consoles[/QUOTE] Yeah that bothers me too, that these new consoles are coming out, with their hardware that they boast so much about, yet the PC still wipes the floor, but because they are harder to set up, people loose interest in it and have no idea what they are missing.What I liked about Bioshocks graphics and GeOW's graphics, is that the grahpic difference was HIGHLY noticable, I played both versions of each, I was playing Bioshock on the 360, and I thought 'well, it's not incredible or anything, but I'm surprised the 360 can run it.'' Yet when I played it on my PC, my face looked a little bit like this :o Everything looked fantastic on the PC version.Gears of War also had way more detail, the gore was less cartoony and more ''oh lord...that's pretty brutal and disgusting.'' (for example, in 360 version when you chainsawed someone, you just saw hunks of meat, like..a raw locust stake or something...yet in PC, you could see broken bones and organs sliding out.)
[QUOTE=''Maleku'']One word answer... piracy. I'm not saying that piracy doesn't exist on consoles but it is no near as bad as PC games. Developers deserve to earn a buck, unfortunatly there just isn't enough bucks coming from the PC gaming community. We have done this to ourselves so no one should be complaining.[/QUOTE]Yeah you are right, it's the consumer that controls the economy, not the provider.Too bad an honest person like me has to suffer for it too, but hell, that's how the cookie crumbles. PC can get a lot of money and profit, but with the chance of your game bieng put on limewire, you loose half that profit.
^ I agree with him. If I remeber when the ps2 was on top people inEurope had almost all of theirs cracked and palyed pirated console games, and with PCs its so easy to pirate games, but the new consoles are hard to crack and devs can make sure that they will get their moneys worth from there.
Exactly.

Commonly console gamers arent interested in reading novels worth of text to have a deep story, and understand wtf is goin on.It'seasier to just have the big red arrow point to where you goto go and once your there go check the lil blip of textto know what to do. On a console it usually doesnt even need a reason (or a simple one will do). For example I, a pc gamer played oblivion. A friend of mine. a consoler, later got that game. In about the first week i had to explain everything, above from how to attack and heal. He payed 0 attention to the tutorial and thought the game was ''deep'' when i repaired his sword for the first time. He was amazed how easily you could travel, by using the quick travel ( he did up to the castle seige by traveling everywhere on foot, and was hating the game). Alchemy was a lost cause, and it is 100 times easier then Morrowinds.Note this isn't all consolers, however in general they are more casual gamers.
Consoles are really meant for platform games like God of War, Devil May Cry, Super Mario, etc and Japanese games like FF or the MGS series. Those really are the type of games perfect for consoles. But game types like RTS or FPS or RPGs like Oblivion really shine on PC. Imagine playing Starcraft II on the 360 it just doesnt work

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