Saturday, April 3, 2010

EVE Online Worth It?

Im a HardCore MMO player looking for a new MMO but just can't seem to find one. I have tons of times on my hands and EVE Online looks like it will take tons of time to play, but is it worth it?EVE Online Worth It?
Yes, very much worth itEVE Online Worth It?
some people say that its a dying mmo with a screwed up world economy and bored regulars, while the recent promos indicates that its getting desperate. better wait first before commiting.
[QUOTE=''DarkDreamz'']Im a HardCore MMO player looking for a new MMO but just can't seem to find one. I have tons of times on my hands and EVE Online looks like it will take tons of time to play, but is it worth it?[/QUOTE] worth it, and why don't you try the 14 days free trial?
[QUOTE=''Redhunt_86'']some people say that its a dying mmo with a screwed up world economy and bored regulars, while the recent promos indicates that its getting desperate. better wait first before commiting.[/QUOTE]Do you play EVE? Because the new promos are for the new expansion. Plus one in the pipe with DX10 support.but anyway, yeah, its pretty good. Might be a little slow to start, but is worth it. Probably the largest, most in-depth MMO out there. The only one I know of where the players effect and change the game universe.
Try the trial and see if you like it.
i played it for 6 months (quit about 6 months ago) and ill say this. its not a bad game.some of the pluses are (IMO) that you dont really have to depend on anyone else to help you advance. the skill system is real time based and doesnt require you to do anything but buy a set of ''books'' and start to train. what happenes is this, a low level skill might take 20 minutes of real time to train, but advance that given skill a few levels and now your looking at months (yeas i said MONTHS) of real time to train. the up side is that the time runs if your actualy in game or not. the down side is there is no way to spead up your advancment, no matter how much you actualy play it still going to take you months of real time to get that skill level learned. (id read on the even forums once that it would take about 2 years or so to max all the skills). you may or may not find yourself liking that. in one way it was good since casual players dont fall behind, on the other hand the playing field is mostly flat after about 6 months or so of play, meaning that no one really stands out in the croud. you have to look some to find people that arent all flying about the same size ship with roughly the same skill sets. to use an RPG type example its like everyone is a level 20 warrior and once in a great blue moon you might get a peak at a level 40 wizard.another plus is that cash is pretty easy to come by once you get a semi decient ship and have a few key skills train. i quit the game with about 250 mill cash and gear combined. (as an example a battle ship the 'average' ship most people flew was like 70 mill to buy) that is the one aspect that you get rewarded for your time with since the more you play the more cash you can make unlike exp.some of the downsides i found is a total lack of ways to meet people other than being a pain in the ass in public chat or shooting of random messages to straingers. there is no system of 'grouping' for the most part. your on your own untill/unless you get into a corporation (read guild). there really is no way to just pick up a random group and go blow something up. it seemed to me either you had things that you could kill by yourself and didnt want anyone with you getting a cut of your profits, or you were involved in some type of PvP war and in that event if you werent allready in a corp and knew a dozen or so people allready you just died. the only 'grouping' you do will come long after you have joined a corp and thats an adventure in itself since most 'good' corps youd want to join basicaly treat new players as slaves.another thing and perhaps the real reason i didnt stay with the game is that while the game looks great, its buggy as hell, there is just one server and if it goes down then the game is down, no backup server at all. and the game can be counted on to go down atleast 3 times a week for extended periods (IE an hr or more at a time and some times for a full day), i alsolived through a few minor patches and one major one, the minor ones were a full day or more ofthe servers being down, and the major one took allmost 4 daysof up and down before the game was stable again. id end this by saying to try it with the 14 day free play. HOWEVER. number 1 alot of the basic things youd need to even learn the basics you can NOTget or do on the free trial. and number 2, the first 14 days are really fun by the way the game is set up. its the NEXT 6 months that are gunna grind you down. once you train all the short skills it really takes the wind out of your sails when you log in and see you still have another 22 days to go for a 5% increase in engine speed with no way to speed it up.bottom line is it wasnt a totaly horrible game. and it had some really good ideas, along with some really stupid one's but it just wasnt for me. after having played EverQuest for the previous 5 years i wasnt really willing to put up with what i saw as just bad tech/hardware/coding support. i did enjoy it and certianly dont think that i got ripped off. but 6 months was more than enough. any longer and i WOULD start to feel that way.
Don't get it. 2 years I wasted on that game and in all that time I wanted to quit but it was addictive. Also, it's extremely slow paced. It can take hours getting from A to B. Also noobs don't stand a chance in this game, it's all about how much SP you have (skill points) and you only start with 800k as a new character (I think) I had 10mil SP on my main and that wasn't even great. It also takes forever to train sp.Also, the expansion pack was 15mb big. Yeah thats right, 15mb. Every patch CCP comes out with is usually just an excuse to take down the servers for 8 hours to ''test'' the patch. Even though patches never exceed a couple of mb. Word of adive? Don't get this game. Stay well away from it. You can also never be better someone who has a higher SP than you. This game is basically a point-and-click game which requires absoultely no player skill and CCP (game company that made this wreck) seemed to have made sure it was like that.l
Don't listen to Halofire!!
IMO Eve online is a great game... it is the most in-depth MMO in existence. Even after a couple of years playing you will still be learning new things about it. Go ahead and give the 14-day free-trial a shot, but 14 days is not much time to see everything you can do in Eve. Most people would say the area that Eve really shines in is PvP. Getting into large-scale space warfare can be very exciting. There are all sorts of politics/espionage/warfare/dealings that go on between player corporations and alliances. One of the most important things is to get into a good corporation - one that suits your playing **** Unfortunately a lot of the 0.0 space corps have requirements which keep newbies out (mainly a minimum skill level), so you might have to train skills for a few months to be able to really get into the game (if PvP is your thing). Other than PvP, there are a lot of other activities you can do - agent missions, mining, pirating, manufacturing, trading, research, exploration, espionage, corporation mangement, etc. Just be aware that Eve is not a game that takes you by the hand and guides you through the game like say, WoW will - you are really left on your own after you finish the tutorial, and you will find yourself asking lots of questions (again, a good corp comes in handy here).
Im a seriously hardcore MMORPG gamer. I played it for about 30 mins and couldn't be assed going through the 14 chapter tutorial. lol :D
[QUOTE=''Cyan-Killer'']Im a seriously hardcore MMORPG gamer. I played it for about 30 mins and couldn't be assed going through the 14 chapter tutorial. lol :D[/QUOTE]Agreed... God it's horrible. Nearly as bad as RF:O, just much longer.
I think its very unfair howjeffcante speaks of slow servers and downtimes, when those problems have been fixed a while ago with Need for Speed upgrades, we dont get as much down times as he says, and play for a while, and hardly get any real server crashes.Helfore is being WAY to unfair too, because he didnt correctly experience the game. Know why? Even if you are a few months into the game you will be VERY helpful to a corp in PvP and PvE, and maybe just about everything. SP means NOTHING. Ive seen 1.5-2 million NOOBS, in 0.1 Space take down a 10+ MILLION TOON. Are you saying THAT is a bad thing? That just shows the game is very well balanced to allow 4 noobs, to take down an exprienced player. And Battleships dont mean much. You know what the noobs used? FRIGATES! Frigates are very important in fleet battles as tacklers. You can go inlowsec and 0.0 space and Rat all you want and PvP in Frigates and survive(if you set up modules correctly, and know whatyoure doing) The role of the frigates is to tackle the bigger chips, like Battleships or Battlecruisers, and hold them down(while giving some damage) while the rest of your gang/corp gets up to speed to the battle. Since Frigates are small, fast, and nimble they dont get damaged easyily at all. Noob players always start out with frigates and develop those skills first. Me? Right no wI dont fly anything bigger then a CRUISER. I might be working towards a Battlecruiser, but its still a smaller ship. I am also working towards Interceptors. These are the FASTEST ships in the Game. Also the SMALLEST. If you know what you are doing and build the ship correctly, No ones gonna touch you.That being said, EVE is an AWESOME game. The best thing about it is joinning a corporation which, theyre usually always recruiting(atleast small/medium corporations) in 0.0 Space there are HUGE alliances that fight each others in the game. Alliances ALWAYS help noobs, they have EVE-U, and alot of them take active noob accounts. The only thing about eve is you need patience to learn and advance, and the game has a very mature community.
I played the trial and from my brief experience with the game, I thought it was incredible. Wish I knew about it before I started WoW, but alas I am a dedicated WoW-player (no regrets, though).It just seems like there is so much to do in the game, and from what I read you can pretty much do anything.I read this one article about this group of ''mercenaries'' (they were a clan) that were hired to take out this other clan by an individual. They spent months infiltrating this clan and sending in spies as false clanmates, then they finally attacked their home base. They ended up taking it over and acquiring huge amounts of items (with a real-world monetary value of thousands of dollars) and get this...IT IS ENTIRELY LEGAL to do this inside the game! All the individual wanted (the one who contracted the mercenaries) was the frozen corpse of the opposing clan leader. And he got it.Idunno, EVE just seems like an RPGer's MMO to me. Maybe Ill try it out after I get done with college (in two weeks, yes!)
[QUOTE=''Cyan-Killer'']Im a seriously hardcore MMORPG gamer. I played it for about 30 mins and couldn't be assed going through the 14 chapter tutorial. lol :D[/QUOTE]And it only teaches the basics. That's why he should try the trial first, if he doesn't mind it. It's a great game, if you get over the long tutorial.
actualy halofire made some very valid points. i agree with him totaly except the part where he says stay away from the game. EVE is an aquired taste to my way of thinking.his point about never being able to catch up with someone who started before you did is a good one, but not as huge a thing as it may seem in the face of it. the vast majority of the skills you train dont make a really large difference in actual game play. its more incrimental (IE after a month of trainingyour 5% faster than another ship of the same class, something that really makes no difference at all unless you can get it up to say a 20% speed difference) and in alot of cases a lack of skill can be made up for by equipment.things are ballanced pretty good in that reguard. a few of my pals played too and 3 of us in battle ships came a hairs breath away from poping another pal in a cerb. the cerb is a higher end attack ship and the owner had millions of skill points (not to mention billions in cash and gear) compaired to maybe 1.5 million SPseach for the 3 of us in the BSs.you can totaly ignore all the talk from darthmaul since its not really relivent to the topic. new players DONT spend alot of time in frigats, i was out of mine as soon as i had the skills trained for a cruiser, and out of a cruiser as soon as i could use a battle cruiser and out of THAT the second i could use a battleship. the reason that people would use those smaller ships is because you die ALOT in low security space and it just cheaper to replace a cruiser than a battleship. but unless your a sucker for punishment you wont be in low security space for a LONG while. hes right to an extent though. smaller ships ARE harder to hit. on the other hand you have a frigate with maybe 200 shield points and 2 missle launchers against a battle ships with 2000+ shields and 8 missle tubes and about 4 times the range. frigats dont last long and the 'tackeling' hes talking about is basicaly a suicide mission that only works if you have 3 or 4 pals with you, you die ''holding'' a larger ship while they get the kill. another thing he left out is the fact that your weapons skills are far and away more relivent to the fight than the ship your in for the most part. if that guy in a battleship has spent time training small missle skills and targeting/tracking skills that baby frigate will blow up faster than fireworks on the 4th of July. all ships have basic evasion stats, smaller ships have higher evasion. evasion is negated by skills with a given weapon. a battleship withsmall missles with a high skilled pilot have no trouble sweeping whole fleets of frigats away and since missles are extreamly fast even the speed difference is negated, you cant fight and you cant run so that just leaves dieing as your final option.basicaly just know that for every tactic there is a counter and anyone that claims that there is a certian way you MUST do things is wrong, but in a good way. there ISNT just one way you can go in eve. darthmaul described HIS goals in the game and they are a valid path, but by far NOT the only one. i expect that a year from now when he gets the gazillion skill points he needs for his cepter he will in fact be having fun, for about 20 minuts untill he gets his billion isk ship poped and is left flying his egg because hes broke.as to the tech issues ill just say this. the game has been out for a loooooong time, and there is zero excuse for a game that you have to pay to play to have ANY down time on its servers. at a basic minimum there should be a backup server that they switch over too while they are 'fixing things'. and its NOT unfair of me to expect that. in 5+ years of playing EQ i maigh have experianced a down server (outside of expantion days) maybe 3 times. i experianced 3 down times a week atleast for the 6 months i played EVE. and whats WORSE is that even when the servers were up , in most cases things didnt work right. i was at different times, stuck in zones and couldnt jump out, spent more than one day not being able to open loot cans, having it take upwords of a full 45 minutes to open the market window (if at all), have the server go down mid mission and loose hrs of time having to restart when the servers come back up, assuming i didnt fail the mission totaly since my time limit ran out due to the server crash. those are just some examples of what you had better be ready to deal with if you want to play the game. im sure some will claim that they were fixed with the last 'expantion' but i wouldnt bet on it. CCP made the claim that they were going to fix those problems with every patch they came out with for the 6 months i played and never did, and whats more if you check their forums you see that they have been saying they are going to fix that stuff almost since the server went live for the first time. and havent yet.i wouldnt make such apoint of this if it wasnt a pay to play game. if it was a free game id say WOW nice job, but if your paying for it you should demand better. there are lots better games out there for your $15 a month.try the game, ignore the trial right from the start since you cant get a real feel for it from the trial, just buy it and play it for a few months, and decide for yourself. make some friends, learn the basics and see if you like it. the game has a ton of potential, it just finaly stuck me that in the end the team at CCP was more interested in milking the cash cow than actualy make a world class game.
YES.
jeff, alot of us have spent many times in Frigates. You are comparing game plays here. You cant say EVERYONE uses cruisers, Battlecruises, and battleships, because alot of people focuse on smaller Assault Frigates, Interceptors, and Heavy Assault Frigates. No it doesnt take a million years to fly Interceptors, Im only a few days away from being useful in one. And frigates are fairly cheap, one at 7 million the other at 20. Stop exaggerating, it isnt fair to exaggerate to make a game look so tough. You are also wrong on the fact, that maybe the battleships train small missile skills, but no one in a Battleship in this right ming will fly in a battleship carrying small missiles, thats just asking to be killed. AND, Alot of times Ceptors and Frigates survive throughbig combat.You are thinking this through in a 1v1 scenario. No one flys Frigates or Ceptors 1v1. and 1v1 HARDLY happens in EVE anymore. And youll never see a fleet of Frigates vs 1 battleship with light missiles(again no light missiles) it just doesnt happen, frigates are usually always accompanied by something bigger. And as said before They have friggin upgraded and added new servers AND updated thier software, INCLUDING Stackless Python.The only thing I agree with is the very last part of your post. Just play for a few months, make friends, and make the decision your self.By the way, I found it VERY rude that you tell people to ignore me when it was you and/or Helforethat opened the door to that subject. Or is it because im just showing a better side to the game, and he isnt like you..
well ive been playing eve online for going over 2 years now with my trading char, and my pvp char is only half a year behind :)and i only signed up to respond to this post btw.At the OP - try the free trial - look up azirapheal ingame and ill be more than happy to talk to you and help you get involved.Eve lags, 30000+ people on a single server network is going to do that, the truly huge fleet battles are horrible lag fests its true.but why do i like the game?since day one, my skills have been improving, gradually increasing my rates of fire, tanking ability, damage output, maneuvering speed, increasing ship bonuses etcsince day one i have been useful. no grind up to level 70 to be valued ''fit a webber a scramb to a couple of rifters and come make people cry'' was the gist of the first conversation i had with an eve pirate, and from there my eve life began (after 15 minutes training electronics to 1 and propulsion jamming to 1)Eve is a VERY (repeat that last word 50 times and scream it a few) harsh world. you can be attacked at any time. anywhere. the ingame police for high sec systems do not exist to protect your assets, merely to punish the offender through the loss of his ship.Losses are permanent - your ship is gone, some modules may have survived. - this is where people that arent cut out for eve leave.if you can tolerate that loss, and seek to prepare yourself against the next, then eve is for you. and of course, if like me, you like to destroy other peoples ships etc... then sing out a YARRback to the brief overview.its in depth, sure the UI isnt as polished as it should be, the game still ahs a beta feel to it - but the bonds you form with corpmates (read: guild associates) are much stronger, as you all fight, joke and laugh together in the face of certain death and seek to bring destruction on your enemies. hell some of us even have corp barbequeus and piss upsits a close knit community that has been blighted a wee bit by whinging WOW players not cut out for the harshness.but from day one your useful without a grindand eyah - 14 day free trial - and the game itself is still beautiful in its simplicity//complexityoh, and at the idiot that went out in a battleship with a mere 1.5mill sp - you idiot. cruisers interceptors and frigates are much more useful than a clueless fool in a bsand enjoy the communityAzirapheal - dread pirate extraordinairewww.eve-online.com
i didnt say everyone used bigger ships, in fact i was making a point that unlike what YOU said NOT everone used frigat's. as i said, there are many different paths and choices to be made (that was a plus for the game in case you didnt understand that the first time)now for some details, number one an intercepter isnt a frigate so please stop trying to confuse the issue by talking about them both in the same breath. it takes about 6 months to train skills for an intecepter , thats just to be able to load your egg into the ship, thats NOT training anything else but the minum skill path you need to go from nothing to intercepter flyable.second frigats are in fact very cheap, you can make them for nothing basicaly. an intercepter (you know, that ship you made referance to as being the fastest in the game) is NOT cheap, nor is the time invested in training the skills for it short either, your looking at 6 months and billions of isk to get one, im not 'exaggerating' im just stating facts of the game. are the ships worth it? only each player can decide that for themselves. im not saying any of this is bad, far from it, its the complexity that IS the draw for the game. but its not a case of sign up and 'join the fight' from day one either. you CAN 'put some webers' on your no0b ship and charge off into low sec space. just be ready to get dead is all. on the whole id back up what aziraph said 100%. well except the part where he called me and idiot that is :) i never said i took a BS to low sec space with a million SPs. i made about 6 trips to low sec space, all in a frigat and all ended with me (and everone else with me) dead in less than a few hrs. id just say in the worlds of Clint ''a man has got too know his limitations''.look , outside of the pure tech issues i had with it i kinda liked the game itself. if it wasnt for the tech issues id most likley still be playing it, but i will take issue with anyone that puts forth the idea that no0bs can just jump in and go, thats just not true.unless you enjoy wasting time dieing then your not going to be doing anything in low sec space untill you spend a few months getting basic skills and atleast a few millionisk as a nest egg, and even then if you go alonewithout the umbrella of a well run corp your just going to die over and over and over again.i have no axe to grind but neither am i a fanboy. the OP asked for an opinion , ive given him one, stating clearly my resume'. and gave him an honist reflection of my experiance with the game. in fact ive gone out of my way in each reply to stress that he try it for himself, and give it a longer trial than the 14 day crap. he wont learn anything in 14 days. i was, at the 6 month point just begining to not feel like a no0b. its not an easy game, not if your a 'hard core' player anyhow, if your just a 14 year old moron who thinks being a 'pirate' and griefing someone is the height of cool well maybe its easy. but a game where you spend all your time flying back to base in your egg or having imaginary BBQ's isnt what 'hard core' players really want. ;)
Eve online isnt a ''hardcore'' MMO. You don't have to be online to level. Its a very good game and the only thing I didnt like a bout it was that it took almost 5 months to get certain levels. Its very fun and requires alot higher IQ to be good. The use of basic math allows you to maximize weapon damage and accuracy, but in the end. No matter how long you play each day, you are limited to skills that level over days and you can't increase how fast they level by playing.

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